Starfield Boss Calls Ex-Blizzard Dev Unprofessional For Unfair Start Screen Criticism

Expert Verified By

"Bethesda Rushed To Meet Deadlines or Didn't Care!"

The hype for Bethesda Game Studios’ latest RPG has nearly reached its peak, with the launch being just a few weeks away. Starfield will be available worldwide on September 6, and reviewers have already received codes for the game.

However, this has also resulted in leaks, leading to the first look at Starfeld’s main menu screen. While the menu screen does not have much to it, it has led to a massive controversy on Twitter.

A former Blizzard developer had harsh words for Bethesda Game Studios, claiming that the menu hints at a lack of care from the studio or a rushed design. However, Pete Hines from Bethesda was quick to respond and called the developer unprofessional for his comment.

Why it matters: UI and main menu screens are very different from game to game and rarely represent a game’s quality. Therefore, this criticism was seen as an unwarranted comment from the developer.

As stated earlier, Mark Kern worked at Blizzard for several years and was involved in games like Diablo 2.

Following the Starfield leaks, he noted that a menu screen and UI could tell a lot about any game. He then went on to criticize this aspect of the Bethesda RPG, claiming that it hints at a lack of care or rushed development.

This was seen as a poor criticism and a nitpicky comment by the developer, and many appeared to disagree with Mark Kern. Various people pointed to minimalistic and simple menu screens from games like Elden Ring and God of War. 

Several Twitter users believed the comparison was made in bad faith since many famous IPs have used simple start screens in the past. This discussion also caught the attention of Pete Hines, the Head of Publishing at Bethesda.

Pete Hines did not let the criticism slide and was quick to call out Mark Kern.

Pete Hines said:

“Questioning a developer’s care because you would have done it differently is highly unprofessional from another dev.”

Kern stated that it is common for start screens to be changed completely when the game is about to go live, but Hines clarified that this menu was designed years ago, being one of the first things Bethesda Game Studios settled on.

Starfield is the biggest project for the studio, and the developers have worked hard to ensure that it lives up to the promise of a vast universe for players to explore.

While it remains to be seen if the game will live up to these promises, early impressions have shown incredible potential, with one reviewer claiming that he did not run into any bugs in the first 15 hours of the game.

As such, Pete Hines felt the criticism was uncalled for. On the other hand, this is not the only controversy surrounding Starfield. The popular RPG is facing a review bombing threat ahead of its release.

However, the game is unlikely to be adversely affected by these controversies if it can live up to the promise of Bethesda Game Studios’ biggest and most ambitious project in several decades.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Avowed Art Director Calls Gamers ‘Sickos’ Following Pronoun Criticism

One of the major Avowed developers has found himself at odds with some fans, using harsh words after criticism of pronouns.

Z790 Motherboards Black Friday Deals You Can’t Miss

Discover unbeatable Black Friday 2024 deals on Z790 motherboards, perfect for gaming and high-performance builds. Don't miss out on DDR5, PCIe 5.0, and top-tier features at discounted prices!

Indiana Jones Retail Pre-Orders Reportedly Fall 86% Behind Dragon Age: The Veilguard

An insider reveal that during the same pre-launch period, Indiana Jones retail pre-orders were 86% behind those of Dragon Age: The Veilguard.

The Witcher 4 Has Entered Full-Scale Production

CD Projekt Red just recently confirmed that The Witcher 4 has been moved to full-scale production, meaning the development is going smoothly.

Recurring Unreal Engine 5 Issues Are Getting Tiring, Say Analysts

Digital Foundry revealed in the latest video that they are tired of the constant Unreal Engine 5 issues in every game.