Gravity Rush Creator Was Interested In Creativity But Sony Wanted Big Games

Expert Verified By

Japan Studio Fell Apart Due To Clashing Approach!

Story Highlight
  • The Gravity Rush creator recently discussed Japan Studio’s closure.
  • He states that Sony wanted big-budget games from the developer, but the team was interested in unique games.
  • This seems to have been the reason behind the studio’s eventual closure in 2021.

The team behind Gravity Rush was once one of PlayStation’s most renowned studios. Japan Studio was known for delivering various high-profile IPs for PlayStation, but the team was eventually closed down in 2021.

Reflecting on this closure, Gravity Rush creator Keiichiro Toyama recently highlighted a major reason for Japan Studio’s decline. He outlined that PlayStation wanted big-budget games from the team despite the studio’s knack for more creative and experimental releases.

Why it matters: PlayStation has recently been criticized for playing it too safe with some of its games. This is partly because of the big budget and risks associated with AAA gaming.

Gravity Rush
Gravity Rush Was One Of PlayStation’s Biggest IPs A Few Years Back

Speaking to VGC, Keiichiro Toyama explained that he does not necessarily need big budgets to deliver great games. However, PlayStation may not have been fond of such projects.

He highlighted that Sony envisioned a future similar to its other big teams for Japan Studio.

There was an increasing incentive to make more highly budgeted games.

-Keiichiro Toyama

The developer eventually went on to form his own independent studio, and he believes this decision has been for the better. Keiichiro Toyama says that he can now make games to express himself better.

Ultimately, it sounds like Japan Studio closed down due to different visions. PlayStation’s fixation on creating high-profile games has become a problem for the gaming giant lately, resulting in a mostly barren first-party lineup this year.

Budgets growing out of control are also becoming an industry-wide problem, so Keiichiro Toyama’s approach is a breath of fresh air.

YouTube video

 

The Gravity Rush creator is currently working on Slitterhead, a brand-new horror game. Another one of his IPs, Silent Hill, is also set to make a comeback with Konami’s remake later this year.

Slitterhead is scheduled for launch in late 2024, presenting a unique take on the horror genre.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Avowed Art Director Calls Gamers ‘Sickos’ Following Pronoun Criticism

One of the major Avowed developers has found himself at odds with some fans, using harsh words after criticism of pronouns.

Z790 Motherboards Black Friday Deals You Can’t Miss

Discover unbeatable Black Friday 2024 deals on Z790 motherboards, perfect for gaming and high-performance builds. Don't miss out on DDR5, PCIe 5.0, and top-tier features at discounted prices!

Indiana Jones Retail Pre-Orders Reportedly Fall 86% Behind Dragon Age: The Veilguard

An insider reveal that during the same pre-launch period, Indiana Jones retail pre-orders were 86% behind those of Dragon Age: The Veilguard.

The Witcher 4 Has Entered Full-Scale Production

CD Projekt Red just recently confirmed that The Witcher 4 has been moved to full-scale production, meaning the development is going smoothly.

Recurring Unreal Engine 5 Issues Are Getting Tiring, Say Analysts

Digital Foundry revealed in the latest video that they are tired of the constant Unreal Engine 5 issues in every game.