Space Marine 2 Dev Says Big Games Fail As They Lack Focus And Try To Do Too Much

Expert Verified By

AAA Games Fail To Do Any One Thing Brilliantly!

Story Highlight
  • Saber Interactive offered a back-to-basics experience with Space Marine 2.
  • The team argues that many AAA studios try to cram too much into their games and miss out on simple and fun experiences.
  • It also states that great games always perform well.

Following last month’s incredible release, Saber Interactive is set to move forward with the Space Marine franchise in bigger ways than ever imagined. With a sequel and DLC already confirmed, the sky is the limit for the team now.

The developer has previously discussed the exact elements that led to this success and made it clear that a focus on old-school and fun gameplay was crucial to the Space Marine 2 experience.

When asked why many modern AAA productions fail to capture this fun, the studio stated that they fall into the trap of over-scoping.

Why it matters: The AAA industry has been accused of losing sight of its original goals since many modern titles fail to capture the fun of gaming in favor of chasing industry trends, monetization, and more.

YouTube video

Speaking to IGN, the Saber Interactive CCO discussed Epic Games’ recent statement on increasing budgets and modern AAA failures.

It’s no secret that various big releases this year, including Suicide Squad, Concord, and Star Wars Outlaws, have failed to live up to expectations. However, according to Saber Interactive’s Tim Willits, the long development cycles of modern titles aren’t necessarily the culprit.

He argues that many projects suffer from a lack of focus today. This essentially boils down to developers stuffing their games with as much content of varying types to appeal to the broadest group of players possible.

Tim Willits argues that this approach leads to games that don’t excel in any particular areas.

They(developers) look at other games that just came out and say, ‘oh we got to do that, let’s add this.’ They lose focus on the core.

Warhammer 40K: Space Marine 2
Space Marine 2 Is A Blast From The Past | Image via Tech4Gamers

Space Marine 2 took the opposite approach and ended up becoming a fan favorite in no time. While this meant that some found the gameplay a bit too simplistic, those who enjoyed it immediately fell in love with the whole experience.

Tim Willits also noted that releases being held back by old trends can still perform well if they meet a certain quality bar. He argues that great gaming experiences will always do well.

All in all, the CCO made many interesting points. The discussion also gave fans additional insight into the team’s design philosophy, which was critical to the success of Space Marine 2.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Avowed Art Director Calls Gamers ‘Sickos’ Following Pronoun Criticism

One of the major Avowed developers has found himself at odds with some fans, using harsh words after criticism of pronouns.

Z790 Motherboards Black Friday Deals You Can’t Miss

Discover unbeatable Black Friday 2024 deals on Z790 motherboards, perfect for gaming and high-performance builds. Don't miss out on DDR5, PCIe 5.0, and top-tier features at discounted prices!

Indiana Jones Retail Pre-Orders Reportedly Fall 86% Behind Dragon Age: The Veilguard

An insider reveal that during the same pre-launch period, Indiana Jones retail pre-orders were 86% behind those of Dragon Age: The Veilguard.

The Witcher 4 Has Entered Full-Scale Production

CD Projekt Red just recently confirmed that The Witcher 4 has been moved to full-scale production, meaning the development is going smoothly.

Recurring Unreal Engine 5 Issues Are Getting Tiring, Say Analysts

Digital Foundry revealed in the latest video that they are tired of the constant Unreal Engine 5 issues in every game.