The anticipation around Elden Ring has been out of control ever since it was published, and there are several reasons for this, including the game’s incredible mechanics, gorgeous graphics, and devoted fan base. All of these factors are advancing the game’s development.

It appears that the frenzy surrounding Elden Ring will not abate anytime soon, as a recent patch has hinted toward Elden Ring getting RayTracing support and two new zones.

 

Sekiro Dubi, a data miner for the Elden Ring on Twitter, claims that the two new maps are m20 and m45. He also notes that m10 is Stormveil, m11 is Lyndell, m19 is a stone platform, and so on. This clearly indicates that they are expanding the map.

Elden Ring looks magnificent even without RayTracing, so we can only imagine how it would look like with it enabled, therefore we are looking forward to playing the game with the RayTracing feature enabled and exploring the two additional zones that are being added.

With each passing day, Elden Ring is getting closer to the Game Of The Year Award, as it has won the Japan Game Awards 2022, has shipped more than 16.6 Million units worldwide and has increased Bandai Namco games revenue by a whopping 34%. All of these achievements make Elden Ring a tough competitor for the Game Of The Year Awards.

The toughest competitor that the fans are anticipating for Elden Ring is God Of War Ragnarok, but only time would tell who takes the Award home. This is the limited information we have for now, but we will be on the lookout for more news regarding Elden Ring in the future.

On that note, what do you think about Elden Ring getting RayTracing Support and Two New Zones? Do you think it would win the Game Of The Year Award? Let us know in the comments section.

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